Jeremiah Sanchez - IT201-006 - Project3
Four new features have been created using the animation tool.
The first and second features affect the original bullseye (middle), the first feature allows user to use the number 0,1,2 on their keyboard. 0 allows the animation not to do anything, while 1 makes the position of the bullseye move in the x and y positions and finally 2 will change the size of the cube. 1 and 2 separate animations.
For the second feature, the animation speed will be affected by the newly added scroller given to the user under the "Stop Throwing" Toggle.
The third and fourth features affect the cloned bullseyes that are prefabs together. The third feature allows the user to use a different set of key binds A, S, D, as A would be an animation that sets the objects as not moving at all until S is pressed in which both cubes will rotate at the same time however taking the cube on the left away until the animation is finished. D animation must be pressed after S animation has been passed, for the third bullseye to move its position separately on it own making it harder to hit.
The fourth feature allows the user to decide to not allow any animations to happen at all by pressing it in the very beginning by clicking the toggle (check box) under the scroller for the speed of the original bullseye, or if checked during animation the user can't change the animation again unless rechecked.
Status | Released |
Platforms | HTML5 |
Author | Jeremiah24 |
Made with | Unity |